Author Topic: Read this before suggesting weapons!  (Read 5125 times)

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Offline Toumaz

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Read this before suggesting weapons!
« on: April 17, 2009, 11:55:57 PM »
This list will be continuously updated to reflect what is possible within the game engine and what isn't. Do note that any kind of suggestion is still very welcome - it just helps your chances of actually seeing it implemented if you follow the guidelines below!

  • The weapon should never be able to run out of ammo. Reloading it should always restore its full ammunition.
  • It should have no more than 255 bullets or whatever other crazy kind of projectile you can think of.
  • For an extra bonus, it should also encourage diversity and to a certain extent put the player using it in a specific role.
    For example, an AWP user will for the most part take advantage of its high damage output and piercing ability, whereas an automatics user will ... yeah, you get the point.