Author Topic: Only Land Mines  (Read 10095 times)

0 Members and 1 Guest are viewing this topic.

Offline kihlan

  • Newcomer
  • Posts: 2
Only Land Mines
« on: August 03, 2010, 07:39:12 PM »
How do people manage to win the game with nearly nothing but land mines?

Offline Nevik

  • Beta Tester
  • Newcomer
  • ******
  • Posts: 40
Re: Only Land Mines
« Reply #1 on: August 03, 2010, 09:20:39 PM »
How do people manage to win the game with nearly nothing but land mines?

I was just wondering the same, hackers pherhaps? ???

Offline Baneriukas

  • Beta Tester
  • Newcomer
  • ******
  • Posts: 47
Re: Only Land Mines
« Reply #2 on: August 03, 2010, 09:22:28 PM »
I think posting a link of the match (from stats.sealhunter.se) would really help...
Green White for life!

Offline Toumaz

  • Game Developer
  • Administrator
  • Anti-Activist
  • ******
  • Posts: 657
    • Seal Hunter
Re: Only Land Mines
« Reply #3 on: August 03, 2010, 09:41:31 PM »
Thanks for reporting - it's a cheater, he has been banned, move along. :)

Nevermind! The match report is staying, for the time being - you'll see why when v1.0.1 is released.
« Last Edit: August 04, 2010, 12:03:20 AM by Toumaz »

Offline Floom

  • Newcomer
  • Posts: 2
Re: Only Land Mines
« Reply #4 on: August 03, 2010, 11:58:50 PM »
It's not cheat .. It's bug. I was reported yesterday.

Offline Jantar

  • Newcomer
  • Posts: 23
    • Seal Hunter Online
Re: Only Land Mines
« Reply #5 on: August 05, 2010, 11:25:49 AM »
Walrus is bugged, if one stay right bottom corner and mine up in line, Walrus will try to get him but will be blown up..its glitch you must fix it because people complete game with this glitch..
Meet me in game

Offline Toumaz

  • Game Developer
  • Administrator
  • Anti-Activist
  • ******
  • Posts: 657
    • Seal Hunter
Re: Only Land Mines
« Reply #6 on: August 05, 2010, 12:54:52 PM »
Thanks, fixed! (I hope.)

Offline n8themilkman

  • Newcomer
  • Posts: 7
Re: Only Land Mines
« Reply #7 on: August 07, 2010, 06:13:38 AM »
toumaz we never found out why the land mine only strategy works. you said we would see why when v1.01 was released.

Offline Toumaz

  • Game Developer
  • Administrator
  • Anti-Activist
  • ******
  • Posts: 657
    • Seal Hunter
Re: Only Land Mines
« Reply #8 on: August 07, 2010, 12:44:56 PM »
No, all I said was that the match report would stay, for reasons of beginning a new scoring season with the release of 1.0.1. Consider those earlier matches to have been "beta" ones considering the number of initial bugs. :P

Offline Cory

  • Beta Tester
  • Outdoorsman
  • ******
  • Posts: 120
  • Meh
Re: Only Land Mines
« Reply #9 on: August 07, 2010, 04:40:46 PM »
Now that this bug is fixed, I'd be interested in knowing how it worked

Offline indie

  • Outdoorsman
  • **
  • Posts: 246
  • The First
Re: Only Land Mines
« Reply #10 on: August 07, 2010, 07:38:56 PM »
Now that this bug is fixed, I'd be interested in knowing how it worked
me too
Murrrrrr

Offline n8themilkman

  • Newcomer
  • Posts: 7
Re: Only Land Mines
« Reply #11 on: August 09, 2010, 06:17:01 AM »
same with me :D

Offline n8themilkman

  • Newcomer
  • Posts: 7
Re: Only Land Mines
« Reply #12 on: August 09, 2010, 06:18:49 AM »
Thanks for reporting - it's a cheater, he has been banned, move along. :)

Nevermind! The match report is staying, for the time being - you'll see why when v1.0.1 is released.

see you said we will see why the match is staying, meaning you will tell us why it was fair and how it worked :)

Offline Toumaz

  • Game Developer
  • Administrator
  • Anti-Activist
  • ******
  • Posts: 657
    • Seal Hunter
Re: Only Land Mines
« Reply #13 on: August 09, 2010, 12:47:16 PM »
It stays for the reasons I outline above - the fact that it isn't actually part of the highscores any longer, and as such I was too lazy to go in and remove it manually ahead of time. :)

As for how the exploit worked - let's just say that it involved a last minute suggestion during the Beta (I'm looking at you, aXidal!) which I didn't bug test properly. Attempting to buy the land mines twice resulted in being able to use them more than once, wrapping the ammo count around from 0 to 255.